Summary
Zerphina Quortane is a Portland-based product designer and creative technologist exploring the intersections of human perception, AI-driven design tools, and ambient computing. She is known for open-source experiments that blend motion, sound, and web interfaces into immersive micro-experiences. Her portfolio spans interactive data visualizations, conceptual web art installations, and tools that transform real-world inputs—like movement or weather—into digital expressions.
Experience
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Quortane Studio
Founder & Creative Director · 2023–Present · Portland, ORLeads a boutique studio focused on browser-native generative art and AI-assisted UX tools.
Created Sublayer, a minimalist productivity app that visualizes task load as morphing geometric forms.
Collaborates with musicians and developers on EchoTrace, converting live music frequencies into abstract web animations in real time.
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Tangent Labs
Interaction Designer · 2021–2023 · RemoteDesigned interfaces for experimental AR dashboards and smart mirror prototypes exploring spatial UI for healthcare data.
Conducted 40+ user studies on attention and cognitive flow, informing design heuristics for emerging computing contexts.
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Driftline Systems
UX Design Intern · 2020 · San Francisco, CAPrototyped responsive control panels for IoT devices using Figma and WebGL.
Documented accessible color systems to unify device screen experiences across the company.
Education
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University of California, San Diego
B.S. Cognitive Science & Human-Computer Interaction · Class of 2021Thesis: “Perceptual Anchors in Generative Visual Design.”
Lab Assistant in the Perception, Computation & Design group.
Projects
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The Weathering
A participatory piece mapping emotional “weather reports” from anonymous users, rendered as evolving color storms.
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Forma Nova
An audio-reactive type generator that warps letterforms based on microphone input.
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Bend & Break
An exploration of how digital glitches can mimic organic motion, blending film sequences with interactive canvases.
Interests & Hobbies
Tools & Skills
Design: Figma, Framer, Blender, After Effects
Code: TypeScript, GLSL, Python, Three.js, p5.js
Other: Creative coding, sound-reactive visuals, UX
research
Personal Motto
“Interfaces are stories; the good ones don’t just respond—they resonate.”